AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Denmark: Q2 2022
Discover the performance of the top 5 co-op games on iOS in Denmark during Q2 2022, focusing on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 co-op games on the iOS platform in Denmark showcased varied performances in terms of weekly downloads, revenue, and active users. Let's delve into the data provided by Sensor Tower to understand the trends for each game.
Roblox from Roblox Corporation saw a consistent decline in weekly revenue, starting at around $135K at the beginning of April and ending the quarter at approximately $124K. Weekly downloads fluctuated, peaking at 4.3K in mid-April and dropping to about 2.8K by the end of June. Active users, however, showed a positive trend, increasing from 221K at the start of April to nearly 244K by the end of June.
Pokémon GO by Niantic, Inc. experienced significant spikes in weekly revenue, particularly in late May where it reached about $144K. Downloads remained relatively stable, with minor fluctuations around the 1.9K mark. Active users rose steadily from 64K in late March to a peak of 80K in mid-June, ending the quarter slightly lower at 78K.
State of Survival: Zombie War from FunPlus International AG demonstrated a fluctuating revenue pattern, starting at approximately $20K and peaking at $28K in late May before dropping to $20K at the end of June. Weekly downloads showed a general decline, starting at 504 and decreasing to 447 by the end of the quarter. Active users also saw a downward trend, from 5.5K at the end of March to 5.2K by late June.
Clash of Clans by Supercell had a varied revenue stream, with notable peaks in early May ($43K) and late June ($33K). Downloads were relatively stable, hovering around the 1K mark. The game maintained a strong active user base, starting at 196K in early April and ending the quarter at nearly 199K.
Lastly, PUBG MOBILE from Tencent Mobile International Limited showed a declining revenue trend, starting at approximately $28K in late March and dropping to about $16K by the end of June. Downloads fluctuated, starting at 387 and peaking at 642 in late May. Active users remained relatively steady, fluctuating between 8.8K and 11K throughout the quarter.
For more detailed insights and further analytics, please visit Sensor Tower.